Abstract
This workshop aims at discussing the potential of cars'
socializing one with the other (similar to how humans are exchanging information), and
not just translating the Internet of things (IoT) paradigm into the car domain. With
the introduction of the concept of social cars we attempt to make a blueprint of
next generation in-vehicle technologies. This is different from what the Internet of
things (IoT) community is talking about in the sense that IoT is sufficient if it has
its own ID that could be passively identifiable, whereas social cars have more
autonomous capability, so they could serve as a more active and even interactive
social being. The central objective is to provoke an active debate on the adequacy of
the concept of socializing cars, addressing questions such as who can communicate
what, when, how, and why? To tackle these questions, we would like to invite
researchers to take part in an in-depth discussion of this timely, relevant, and
important field of investigation.
| Original language | English |
|---|---|
| Title of host publication | 4th International Conference on Automotive User Interfaces and Interactive VehicularApplications (AutomotiveUI'12), October 17-19, Portsmouth, NH, USA, ACM, pp. 8,2012. |
| Number of pages | 8 |
| Publication status | Published - Oct 2012 |
Fields of science
- 102 Computer Sciences
- 102009 Computer simulation
- 102013 Human-computer interaction
- 102019 Machine learning
- 102020 Medical informatics
- 102021 Pervasive computing
- 102022 Software development
- 102025 Distributed systems
- 202017 Embedded systems
- 211902 Assistive technologies
- 211912 Product design
JKU Focus areas
- Computation in Informatics and Mathematics
- Engineering and Natural Sciences (in general)