Workshop "The Social Car - Socially Inspired Car2X Interaction"

  • Andreas Riener (Editor)
  • , Myounghoon Jeon
  • , Anind K. Dey
  • , A. Gaggioli

Research output: Chapter in Book/Report/Conference proceedingConference proceedingspeer-review

Abstract

This workshop aims at discussing the potential of cars' socializing one with the other (similar to how humans are exchanging information), and not just translating the Internet of things (IoT) paradigm into the car domain. With the introduction of the concept of social cars we attempt to make a blueprint of next generation in-vehicle technologies. This is different from what the Internet of things (IoT) community is talking about in the sense that IoT is sufficient if it has its own ID that could be passively identifiable, whereas social cars have more autonomous capability, so they could serve as a more active and even interactive social being. The central objective is to provoke an active debate on the adequacy of the concept of socializing cars, addressing questions such as who can communicate what, when, how, and why? To tackle these questions, we would like to invite researchers to take part in an in-depth discussion of this timely, relevant, and important field of investigation.
Original languageEnglish
Title of host publication4th International Conference on Automotive User Interfaces and Interactive VehicularApplications (AutomotiveUI'12), October 17-19, Portsmouth, NH, USA, ACM, pp. 8,2012.
Number of pages8
Publication statusPublished - Oct 2012

Fields of science

  • 102 Computer Sciences
  • 102009 Computer simulation
  • 102013 Human-computer interaction
  • 102019 Machine learning
  • 102020 Medical informatics
  • 102021 Pervasive computing
  • 102022 Software development
  • 102025 Distributed systems
  • 202017 Embedded systems
  • 211902 Assistive technologies
  • 211912 Product design

JKU Focus areas

  • Computation in Informatics and Mathematics
  • Engineering and Natural Sciences (in general)

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