Visualizations for retrospective analysis of battles in team-based combat games - A user study

Günter Wallner, Simone Kriglstein

Research output: Chapter in Book/Report/Conference proceedingConference proceedingspeer-review

Original languageEnglish
Title of host publicationCHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages22-32
Number of pages11
ISBN (Electronic)9781450344562
DOIs
Publication statusPublished - 16 Oct 2016
Externally publishedYes
Event3rd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016 - Austin, United States
Duration: 16 Oct 201619 Oct 2016

Publication series

NameCHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play

Conference

Conference3rd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016
Country/TerritoryUnited States
CityAustin
Period16.10.201619.10.2016

Fields of science

  • 102037 Visualisation
  • 102013 Human-computer interaction

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