@inproceedings{f59aac0144a44c968faec7e8c71c3e97,
title = "Visualizations for retrospective analysis of battles in team-based combat games - A user study",
keywords = "Gameplay analysis, Information visualization, Player-centric visualization, Team-based games, User study",
author = "G{\"u}nter Wallner and Simone Kriglstein",
year = "2016",
month = oct,
day = "16",
doi = "10.1145/2967934.2968093",
language = "English",
series = "CHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play",
publisher = "Association for Computing Machinery, Inc",
pages = "22--32",
booktitle = "CHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play",
note = "3rd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016 ; Conference date: 16-10-2016 Through 19-10-2016",
}