Rendering Gigaray Light Fields

Clemens Birklbauer, Simon Opelt, Oliver Bimber

Research output: Contribution to journalArticlepeer-review

Abstract

We present a caching framework with a novel probability-based prefetching and eviction strategy applied to atomic cache units that enables interactive rendering of gigaray light fields. Further, we describe two new use cases that are supported by our framework: panoramic light fields, including a robust imaging technique and an appropriate parameterization scheme for real-time rendering and caching; and light-field-cached volume rendering, which supports interactive exploration of large volumetric datasets using light-field rendering. We consider applications such as light-field photography and the visualization of large image stacks from modern scanning microscopes.
Original languageEnglish
Pages (from-to)469–478
Number of pages10
JournalComputer Graphics Forum
Volume32
Issue number2pt4
DOIs
Publication statusPublished - May 2013

Fields of science

  • 102 Computer Sciences
  • 102003 Image processing
  • 102026 Virtual reality

JKU Focus areas

  • Engineering and Natural Sciences (in general)

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