Prototyping of Parallel and Distributed Object-Oriented Systems: The PDC Model and its Environment

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Abstract

From an abstract point of view, the main problems of software engineering for parallel and distributed systems are similar to systems where concurrency and distribution play no role. On the one hand, it is equally difficult to define the requirements for a system in such a complete, correct and concise form that we can separate requirement analysis activities from the implementation. As in other systems, requirements definitions often prove incomplete and inconsistent; when detected late in the implementation, this induces painful costs. Another reason for expensive software is the lack of quality of the implementation itself in terms of flexibility, extensibility and reusability. As in other application domains, prototyping and object-oriented software technology provide a suitable means to address these problems in the area of distributed and parallel systems. Prototyping aims at a more complete and correct system specification and object-oriented programming supports the construction of more extensible and reusable software.
Original languageEnglish
Title of host publicationProceedings of the 28th Hawaii International Conference on System Sciences (HICSS), Wailea, Island of Maui, Hawaii, USA, January 3 - 6, 1995
PublisherIEEE
Number of pages10
Publication statusPublished - Jan 1995

Publication series

NameComputer Society Press

Fields of science

  • 102 Computer Sciences

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