Play, watch, analyze, repeat: How do players develop competitive gaming skills?

  • Günter Wallner*
  • , Aakash Johry
  • , Marnix van Wijland
  • , Regina Bernhaupt
  • , Simone Kriglstein
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
Article number100908
Number of pages14
JournalEntertainment Computing
Volume52
DOIs
Publication statusPublished - Jan 2025

Fields of science

  • 102020 Medical informatics
  • 102003 Image processing
  • 102008 Computer graphics
  • 103021 Optics
  • 102015 Information systems
  • 102 Computer Sciences

JKU Focus areas

  • Digital Transformation

Cite this