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Lessons Learned from Designing and Implementing Interaction Mechanics for Viewer Participation in Game Streaming

Research output: Chapter in Book/Report/Conference proceedingConference proceedingspeer-review

Abstract

Live streaming of video games is a new form of entertainment attracting millions of users. A unique combination of broadcasting and chat rooms transforms traditionally passive spectating into a deeper social experience. In this paper, we investigate six interaction mechanics that allow viewers to participate actively and to possibly alter the outcome of streamed games with the goal to explore challenges with respect to implementing these mechanics.
Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2023
Editors Springer Nature Switzerland
Pages517 - 522
Number of pages6
Volume14145
Publication statusPublished - 2023

Fields of science

  • 102 Computer Sciences
  • 102003 Image processing
  • 102008 Computer graphics
  • 102015 Information systems
  • 102020 Medical informatics
  • 103021 Optics

JKU Focus areas

  • Digital Transformation

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