Generalized Depth-of-Field Light-Field Rendering

David Schedl, Clemens Birklbauer, Oliver Bimber

Research output: Chapter in Book/Report/Conference proceedingConference proceedingspeer-review

Abstract

Plenoptic cameras together with advanced light-field rendering enable depth-of-field effects that go far beyond the capabilities of classical imaging. We present a generalized depth-of-field light-field rendering method that allows arbitrarily shaped objects to be all-in-focus while the surrounding fore- and background is consistently rendered out-of-focus based on adjusted focal plane and aperture settings. Our approach generates correct occlusion boundaries which is not possible with a simple image blending technique. It does not rely on dense depth-estimation and allows presenting complex scenes with new visual effects.
Original languageEnglish
Title of host publicationProceedings of IEEE International Conference on Computational Photography (ICCP)
Number of pages1
Publication statusPublished - 2015

Fields of science

  • 102 Computer Sciences
  • 102003 Image processing
  • 102008 Computer graphics
  • 102015 Information systems
  • 102020 Medical informatics
  • 103021 Optics

JKU Focus areas

  • Engineering and Natural Sciences (in general)

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