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Gamification and Application Features for Collaborative Environments

Research output: Chapter in Book/Report/Conference proceedingConference proceedingspeer-review

Abstract

Gamification has been adopted for various environments by applying design elements typically used within games onto a non-gaming context. In this paper we introduce a detailed concept for collaborative, team-oriented work that utilizes positive effects of gamification from a practical perspective. The integration of selected gamification features enhances functionality and usability of tools and collaborative applications. From detailed concept and implemented prototype, we demonstrate selected features, where gamification has been implemented to support interaction among team-members and improve overall team-productivity within collaborative, communicative and cooperating environments.
Original languageEnglish
Title of host publicationCooperative Design, Visualization, and Engineering - 18th International Conference, CDVE 2021, Virtual Event, October 24-27, 2021, Proceedings}
EditorsYuhua Luo
Pages1-12
Number of pages12
Volume12983
DOIs
Publication statusPublished - Oct 2021

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12983 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Fields of science

  • 202038 Telecommunications
  • 102 Computer Sciences
  • 102002 Augmented reality
  • 102006 Computer supported cooperative work (CSCW)
  • 102013 Human-computer interaction
  • 102015 Information systems
  • 102021 Pervasive computing
  • 102025 Distributed systems
  • 102027 Web engineering

JKU Focus areas

  • Digital Transformation
  • Sustainable Development: Responsible Technologies and Management

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