@inproceedings{7770748630a443e8ba0778acfb3de01f,
title = "Game user telemetry in practice: A case study",
keywords = "Case study, Game analytics, Games, Visualization",
author = "G{\"u}nter Wallner and Simone Kriglstein and Florian Gnadlinger and Michael Heiml and Jochen Kranzer",
note = "Publisher Copyright: Copyright {\textcopyright} 2014 ACM.; 11th Advances in Computer Entertainment Technology Conference, ACE 2014 ; Conference date: 11-11-2014 Through 14-11-2014",
year = "2014",
month = nov,
day = "11",
doi = "10.1145/2663806.2663859",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
editor = "Loke, \{Seng W.\} and Arkady Zaslavsky and Lars Kulik and Evaggelia Pitoura",
booktitle = "ACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Proceedings",
}