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Fourth international workshop on software product line teaching (SPLTea 2019)

  • Mathieu Acher (Editor)
  • , Rick Rabiser (Editor)
  • , Roberto Erick Lopez-Herrejon (Editor)

Research output: BookAnthology

Abstract

Education has a key role to play for disseminating the constantly growing body of Software Product Line (SPL) knowledge. In a sense, every researcher in SPL should think about how to teach SPL. This workshop aims to explore and explain the current status and ongoing work on teaching SPLs at universities, colleges, and in industry (e.g., by consultants). This fourth edition will continue the effort made at SPLTea'14, SPLTea'15 and SPLTea'18. In particular we seek to better understand how to build a curriculum for teaching SPLs - a central issue as reported in surveys and as informally discussed at SPLTea'18. We expect several lightning talks that report on traditional questions like: what is the targeted audience? What is the place in the curriculum? What is the material (slides, tools, books, etc) used? As there is hardly a one-size-fits-all curriculum, the workshop aims to collectively identify commonality and variability when building SPL curriculums. As a concrete outcome, we expect to elaborate a variability model of SPL teaching that could be actuated to derive custom curriculum in various contexts.
Original languageEnglish
Place of PublicationParis, France
PublisherACM
VolumeA
ISBN (Electronic)9781450371384
DOIs
Publication statusPublished - 09 Sept 2019

Publication series

NameACM International Conference Proceeding Series
VolumeA

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

Fields of science

  • 102 Computer Sciences
  • 102022 Software development
  • 102025 Distributed systems

JKU Focus areas

  • Digital Transformation

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