Abstract
This paper presents concepts and architecture of the experimental system Chameleon, a small object-oriented, reflective language together with a small run-time environment. Like a chameleon, which can adapt the colour of its skin according to the colour of its environment, Chameleon provides means to easily and quickly adapt a program to changing requirements. For object interaction Chameleon uses a uniform communication protocol. The protocol is based on the notion of basic activities a software engineer carries out during program development.
| Original language | English |
|---|---|
| Title of host publication | OOPSLA'95, Position Paper for Workshop 4, Austin/USA |
| Publication status | Published - Oct 1995 |
Fields of science
- 102 Computer Sciences
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