Innovative STEAM Education: Fostering Creativity through Technology and Collaboration

Activity: Talk or presentationContributed talkscience-to-science

Description

This presentation explores the technological and pedagogical advancements in STEAM education, with a particular focus on fostering creative thinking through innovative teaching methods that bridge multiple subject domains. Emphasizing the role of creativity in learning, we will highlight new directions in STEAMrelated research, especially focusing on mathematics education. Key collaborative initiatives include partnerships with the Experience Workshop Movement and GeoGebra, showcasing emerging technologies such as Augmented Reality, 3D Printing, Machine Learning, and Mobile experiments. The talk will further examine the transformative role of 3D technologies in enhancing mathematical proficiency and integrating the digital and physical aspects of education. In addition, we will explore how Big Data can be harnessed to identify and cultivate creative thinking processes. These advancements provide new perspectives on transforming STEAM instruction and learning, presenting valuable opportunities for collaboration and innovation in these dynamic educational fields.
Period09 Dec 2024
Event titleunbekannt/unknown
Event typeConference
LocationSpainShow on map

Fields of science

  • 503 Educational Sciences
  • 503007 Didactics
  • 503008 E-learning
  • 503015 Subject didactics of technical sciences
  • 503032 Teaching and learning research
  • 503013 Subject didactics of natural sciences

JKU Focus areas

  • Digital Transformation