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Designing Augmented Reality Experiences, Mark Billinghurst

  • Christoph Anthes (Organiser)
  • Bimber, O. (Organiser)

Activity: Participating in or organising an eventOrganising a conference, workshop, ...

Description

Augmented Reality (AR) is a technology that allows the virtual overlay of images on the real world. Although the underlying technology is not new, it is only recently that compelling augmented reality experiences can be developed. This presentation discusses how to design effective augmented reality applications. The fundamental technologies needed are briefly discussed and then research on authoring tools, interaction techniques and evaluation methods presented. A set of design guidelines are given for researchers and developers in the field, and finally topics for future research. The presentation will draw on research at the HIT Lab NZ and other leading Augmented Reality research groups and companies. Examples will be discussed from desktop, mobile and wearable AR systems.
Period21 Jun 2010
Event typeGuest talk
LocationAustriaShow on map

Fields of science

  • 102 Computer Sciences
  • 102026 Virtual reality
  • 102003 Image processing

JKU Focus areas

  • Engineering and Natural Sciences (in general)