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Towards a Community-Based Ranking System of Overwatch Players

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

Abstract

Competitive games usually feature some sort of ranking system to rank players or teams based on their performance. As such these ranking systems allow to draw comparisons across players. In many cases, however, the details of the ranking system are not made transparent to the player community. On the other hand, the community may have a different opinion on which factors should more or less influence a player’s or team’s rank. In this paper, we report on our first steps towards a community-based ranking system for the professional Overwatch scene built upon results of a survey conducted among the game’s community. Further, we reflect on challenges and discuss possibilities for future work.
OriginalspracheEnglisch
TitelEntertainment Computing - ICEC 2022
Herausgeber*innenBarbara Göbl, Erik van der Spek, Jannicke Baalsrud Hauge, Jannicke Baalsrud Hauge, Rod McCall
Seiten309-319
Seitenumfang11
DOIs
PublikationsstatusVeröffentlicht - 2022

Publikationsreihe

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Band13477 LNCS
ISSN (Print)0302-9743
ISSN (elektronisch)1611-3349

Wissenschaftszweige

  • 102 Informatik
  • 102003 Bildverarbeitung
  • 102008 Computergraphik
  • 102015 Informationssysteme
  • 102020 Medizinische Informatik
  • 103021 Optik

JKU-Schwerpunkte

  • Digital Transformation

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