Abstract
The visual style of game elements considerably contributes to the overall experience. Aesthetics influence player appeal, while the abilities of game pieces define their in-game functionality. In this paper, we investigate how the visual style of collectible cards influences the players' perception of the card's actual strength in the game. Using the popular trading card game Magic: The Gathering, we conduct a single-blind survey study that examines how players perceive the strength of AI-generated cards that are shown in two contrasting visual styles: cute and harmless, or heroic and mighty. Our analysis reveals that some participants are influenced by a card's visual appearance when judging its in-game strength. Overall, differences in style perception are normally distributed around a neutral center, but individual participants vary in both directions: some generally perceive the cute style to be stronger, whereas others believe that the heroic style is better.
| Originalsprache | Englisch |
|---|---|
| Seitenumfang | 8 |
| DOIs | |
| Publikationsstatus | Veröffentlicht - 23 Juni 2025 |
Wissenschaftszweige
- 101019 Stochastik
- 102003 Bildverarbeitung
- 103029 Statistische Physik
- 101018 Statistik
- 101017 Spieltheorie
- 102001 Artificial Intelligence
- 202017 Embedded Systems
- 101016 Optimierung
- 101015 Operations Research
- 101014 Numerische Mathematik
- 101029 Mathematische Statistik
- 101028 Mathematische Modellierung
- 101026 Zeitreihenanalyse
- 101024 Wahrscheinlichkeitstheorie
- 102032 Computational Intelligence
- 102004 Bioinformatik
- 102013 Human-Computer Interaction
- 101027 Dynamische Systeme
- 305907 Medizinische Statistik
- 101004 Biomathematik
- 305905 Medizinische Informatik
- 101031 Approximationstheorie
- 102033 Data Mining
- 102 Informatik
- 305901 Computerunterstützte Diagnose und Therapie
- 102019 Machine Learning
- 106007 Biostatistik
- 102018 Künstliche Neuronale Netze
- 106005 Bioinformatik
- 202037 Signalverarbeitung
- 202036 Sensorik
- 202035 Robotik
JKU-Schwerpunkte
- Digital Transformation
Publikationen
- 1 Konferenzbeitrag
-
Deceptive Game Design? Investigating the Impact of Visual Card Style on Player Perception
Kallabis, L., Bertram, T. & Rupp, F., 19 Aug. 2025, Proceedings 2025 IEEE Conference on Games (CoG). 1 Aufl. IEEE Xplore, 8 S. (IEEE Conference on Computational Intelligence and Games).Publikation: Beitrag in Buch/Bericht/Konferenzband › Konferenzbeitrag › Begutachtung
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