Zur Hauptnavigation wechseln Zur Suche wechseln Zum Hauptinhalt wechseln

Atlab: An Accessible Cross Platform Gaming Framework for People with Disabilities

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

Abstract

Being able to develop accessible cross platform applications by having a single codebase is a major advantage for software-engineering. However it is difficult to overcome the diversity of operating systems, the different interaction paradigms on mobile devices and desktop computers while still being able to adapt to the users special needs. Being able to exchange game data or game content between devices and to manage users is also a big issue. In this paper we describe our approach to create such a framework, the current results and the experiences we gained during the development process.
OriginalspracheEnglisch
TitelAssistive Technology
UntertitelFrom Research to Practice
Herausgeber*innenPedro Encarnacao, Luis Azevedo, Gert Jan Gelderblom, Alan Newell, Niels-Erik Mathiassen
VerlagIOS Press
Seiten404-409
Seitenumfang6
Band33
ISBN (Print)9781614993032
DOIs
PublikationsstatusVeröffentlicht - Sep. 2013

Publikationsreihe

NameAssistive Technology Research Series
Band33
ISSN (Print)1383-813X
ISSN (elektronisch)1879-8071

Wissenschaftszweige

  • 102 Informatik
  • 202031 Netzwerktechnik
  • 503015 Fachdidaktik Technische Wissenschaften
  • 503 Erziehungswissenschaften
  • 508003 Bibliothekswissenschaft
  • 303008 Ergonomie

JKU-Schwerpunkte

  • Computation in Informatics and Mathematics
  • Soziale Systeme, Märkte und Wohlfahrtsstaat
  • TNF Allgemein

Dieses zitieren