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Voxel-Based Mixed Reality, Holger Regenbrecht

Aktivität: Teilnahme an oder Organisation einer VeranstaltungOrganisation von Konferenz, Workshop, ...

Beschreibung

For mixed reality applications, where reality and virtual reality are spatially merged and aligned in interactive real-time, we propose a voxel representation as a rendering and interaction method for the near future. We show that voxels—gap-less volumetric pixels in a regular grid in space—allow for an actual user experience of a mixed reality environment. We demonstrate that a low fidelity voxel representation can lead to sufficient levels of presence and co-presence. We argue the case for voxels by (1) conceptually defining and illustrating voxel-based mixed reality, (2) presenting a low resolution and fully functioning prototype, (3) empirically exploring the user experience, (4) describing the computational feasibility, and (5) finally discussing future directions for voxel-based mixed reality. If everything is based on voxels, even if coarse, visual coherence is achieved inherently.
Zeitraum16 Jän. 2018
VeranstaltungstypGastvortrag
OrtÖsterreichAuf Karte anzeigen

Wissenschaftszweige

  • 102008 Computergraphik
  • 102 Informatik
  • 102020 Medizinische Informatik
  • 103021 Optik
  • 102015 Informationssysteme
  • 102003 Bildverarbeitung

JKU-Schwerpunkte

  • TNF Allgemein